电影生化危机5 英文台词 最好txt格式的
我叫艾莉丝My name is Alice.曾为保护伞公司工作I worked for the Umbrella Corporation.那是全世界最强大的商业实体The largest and most powerful commercialentity in the world.我曾在称作蜂巢的某秘密科研所I was head of security at a secret hightech facility负责安保工作called the Hive.这是一个开发生化武器的大型地下实验室A giant underground laboratory developingexperimental viral weaponry.但出了事故 病毒外洩There was an incident, the virus escaped.死了很多人A lot of people died.可问题是...他们并没死透Trouble was... they didn't stay dead.控制蜂巢的计算机The computer that controlled the Hive具备最尖端的人工智能was a state of the art artificialintelligence.她叫红后The Red Queen.红后对病毒的扩散The Red Queen responded to the threat ofthe viral outbreak做出了极端应对in an extreme way...她大开杀戒She went homicidal.你们全得死在里面You're all going to die down here.红后要杀死每一个人The Red Queen attempted to kill everyone不论是否感染whether they were infected or not.我成功逃脱 但事情才正要开始而已I managed to escape but this was only thebeginning.病毒如野火般迅速传播Viral outbreak spread like wildfire.先是横扫美国 接著是全世界...First across the United States, then the world...然而 T病毒不仅能让死人复生But the T virus didn't just bring the deadback to life.还使其恐怖地变异It mutated them in terrifying ways.除了天启之外Despite The Apocalypse they had created,保护伞公司还实验其它致命病毒the Umbrella Corporation continued toexperiment with the deadly virus.我也被感染I was infected,但病毒却从细胞层面与我结合but the virus bonded with me on thecellular level.使我拥有了超能力I developed powers.你的遗传结构就是关键Your genetic structure is the key.变得与众不同I became different.所向披靡 势不可挡Powerful. Unstoppable.我愈加强大 人类却日渐孱弱As I got stronger, the human race becameweaker.我尽力把幸存者带到安全地点I tried my best to lead what survivors Icould find to safety,但我们却被无情追杀but we were pursued relentlessly.连我的朋友吉尔·瓦伦丁Even my friend Jill Valentine也被保护伞抓住洗脑was seized and brainwashed by Umbrella.下令射杀Shoot to kill.最後 我遇上保护伞公司掌门人Finally I confronted the head of theUmbrella Corporation阿尔伯特·威斯克Albert Wesker.他夺走我的超能力 但我依然将其击败He robbed me of my powers but I stillmanaged to defeat him.最後 我们以为一切都已结束At last we thought it was over.以为已经逃离劫难We thought we had survived the horror.结果错了But we were wrong.我们仍需为求生而战Once again, We found ourselves fighting forour lives.
求生化危机1-5的经典台词(一部20句左右,中英文)
1、Your feeble attempts only delay the inevitable!Entire world will be infected!你的微弱的举动只是推迟了必然的
整个世界将会感染
Now, as god's right, it is in my hands!2、现在,作为神的权利,它在我的手中
3I'm missing you already.我已经开始想念你了
求生化危机电影系列经典台词 中英文的都要 谢谢 ~
You’re all going to die down here
(你们会死在这里
)I’ve heard that before (这话我以前听过)Get out of my way (走开)I'm missing you already(我已经开始想念你了)shit知道的就这么多= =
生化危机5英文介绍
IGN去很早的一篇了Chris Redfield is headed to Africa. The new Resident Evil 5, shown for a glorious 10 minutes at Capcom's '08 Gamers' Day, sees Redfield hunting down the origins of the Progenitor Virus. This is the RE that promises to give definitive answers. Yes, you will know the secrets behind the origin of the Progenitor Virus by the time you complete RE5.Now 60% complete, Resident Evil 5 appears on track for an early 2009 release on both PS3 and Xbox 360. Capcom showed off one of the early sections of the game, which sees Chris Redfield in a small town surrounded by hostile villagers. It's an obvious parallel to the first town in RE4, but serves as a way to easily note some of the contrasts between the two titles.For one thing, this area is four times the size as the village from RE4. And more importantly, it showcases the high level of destructibility in the environment. When the demo begins, Redfield's safehouse is being infiltrated by villagers. After a short time fighting them off, we're introduced to a new enemy -- an axe-wielding behemoth who smashes through one of the walls of the house. As Redfield dashes to escape, the axe-wielder swings wildly, obliterating villagers and smashing through the environment.Though the demo showed little of how you will use the environment to your advantage, RE5 Producer Jun Takeuchi promised that you will be able to set traps for enemies. But or in the case of our axe-wielding friend, can simply smash through a carefully laid trap or any other obstacle in his way. And when he catches you, expect either a head-crushing hammer down swing or to be grabbed by the throat and throttled.1up去年12月的一篇报道That's the most accurate way to describe what I'm feeling when playing Resident Evil 4. It's when there are just enough little annoying things (quirky controls, inventory management) that prevent me from being flat-out awesome while playing RE4 that instead bring me ever-so-close to the You Have Died screen and continue to stress me out over time. Yet as the stress builds and builds, it never gets overwhelming or frustrating, and when I do survive a particularly harrowing encounter, the reward feels all the better.Enjoyable stress remains present even in my limited playtime of two new areas in Resident Evil 5: one a boss battle against a giant flying-then-crawling mutant that has the face of a bat, the rear end of a wasp, the shell of a lobster, and the gangly walk of a scorpion; the other being an action\\\/puzzle-heavy segment during a hilariously convoluted oil refinery that has way too many valves, spouts of flame, ziplines, and one-way doors. Stress comes from making sure I line up a good shot against Popokari's (the aforementioned bat\\\/wasp\\\/lobster\\\/scorpion thing; I'm working off a verbal utterance of its name according to Capcom personnel, so don't interpret my spelling as the correct one) vulnerable underbelly because I've only got 12 bullets left. It comes from turning a valve while a new chain saw guy (my term, and be warned: RE5's chain saw guys are much, much more difficult than the burlap sack-wearing freaks from RE4) barrels down towards me. It builds when I realize that the supply of proximity mines which have done a great job of slowing Popokari down have run dry and I only have four bullets left to kill it while it's still fast and alive. It builds when I empty a round of buckshot to chain saw guy's head, and he's still shambling towards me. Yet, the sheer sense of relief in taking down Popokari or a chain saw guy with limited means makes all of that stress worth it.You'd think that a co-op-centric storyline about series star Chris Redfield teaming up with Sheva Alomar to investigate a Las Plagas (the nasty parasites from RE4) outbreak in Africa would make things easier. After all, you've now got two people taking on the infected villagers, not just one -- except, it's this very cooperative nature that adds new layers of stress. You have to take care of two people now (even in single-player). You have to deal with more sequences involving either joint actions (two of you shoving obstacles around) or situations of one protecting the other as protectee performs a specific action (whether you're the action-doer or the protector depends on whether you hit the Do it yourself or the Have Sheva do it button). Yet the biggest change is that Chris and Sheva share ammunition. Let me repeat: Chris and Sheva share ammunition. Whether Sheva's controlled by the A.I. or by a buddy on your friends list, the result's the same: When you knife open a barrel to reveal a box of five bullets, you have to decide who gets it. Additional amusement value comes from the occasion where Sheva swipes ammunition right in front of you (yes, even when controlled by the A.I.); thankfully, you can easily open up the inventory screen and ask her to give you anything in her backpack. Even better: When CPU-controlled Sheva seems smart enough to pick up MP5 rounds and toss them to me when I'm actively firing an MP5 while she's stuck with a pistol.While the co-op and visuals are the biggest improvements RE5 presents over RE4, a few other tweaks and additions are also appreciated. The interface options now offer traditional RE4-style controls, plus other button layouts -- including Type D, a half-step between RE4 and Gears of War. You still can't move while aiming, but strafing around when not aiming and having shoot gun assigned to a trigger rather than a button is a good compromise between RE's, er, distinct control scheme and a traditional over-the-shoulder shooter scheme. The only minor hitch is that it takes a while, even when using Type D controls, to efficiently switch between using guns and melee.I noticed that in RE5 because one of my favorite things to do in RE4 is to stun enemies and perform special melee attacks. I derive a particular type of joy from following either a disabling gunshot to the legs or a toss of a stun grenade with a cool move like Leon's suplex or HUNK's neckbreaker. Yet Chris ups the ante a bit when it comes to post-stun melee attacks. Depending on the angle of attack, he can go deliver a mean right hook, a brutal straight punch, or an uplifting uppercut. On top of that, he can stomp on grounded foes -- Chris usually plants his foot down on a ribcage, but I've seen a couple of occasions where he flat-out embeds some fool's head deep into the ground.One particular fight pretty much summarizes RE5: While taking on a tough infectee to protect Sheva while she was turning a giant valve, I had Chris shoot him in the knees, uppercut him while stunned, stomp on him when he landed, and then end with a straight punch through the face. Yes, through, not to. Though it seemed like a spectacularly gory finish à la Fist of the North Star at the time, I soon realized that the exploding head wasn't an indication of Chris' awesomeness -- it was an indication that the bad guy's Las Plagas parasite was actually bursting out of his body. Just as the Las Plagas emerged from the neckhole and attempted to chow down on me, I quickly spammed the help! button and Sheva plugged the parasite with her pistol -- a visceral moment that incorporated the new control scheme, some new melee moves, a co-op move, and the balance of tension and release that I expect from a Resident Evil.If Resident Evil 5 already maintains this level of enjoyable stress even in an area as drab and nonsensical as the oil refinery, I'm really looking forward to stressing out even more when I finally play the whole game.
生化危机4 电影 开头 英文台词
100:00:00,278 --> 00:00:05,146Pull up. Terrain. Terrain. Pull up. Terrain. Terrain.200:01:10,081 --> 00:01:13,073This is Arcadia, broadcasting on the emergency frequency.300:01:13,351 --> 00:01:14,511There is no infection.400:01:14,719 --> 00:01:17,517We offer safety and security, food and shelter.500:01:17,855 --> 00:01:19,914600:01:20,091 --> 00:01:23,060This is Arcadia, broadcasting on the emergency frequency.700:01:23,294 --> 00:01:25,387There is no infection.800:01:26,397 --> 00:01:28,262While I took revenge on Umbrella...900:01:28,566 --> 00:01:31,057...the last handful of survivors took a chopper to safety.1000:01:32,069 --> 00:01:34,401They were headed for a town in Alaska called Arcadia.1100:01:35,473 --> 00:01:37,771We'd received radio transmissions from there.1200:01:38,209 --> 00:01:40,769They offered food and shelter, safety and security.1300:01:41,245 --> 00:01:43,770A haven, free of infection.1400:01:58,129 --> 00:02:00,495May 3rd, 1 600 hours.1500:02:01,098 --> 00:02:03,589A hundred and seventy-seven days without signs of life.1600:02:04,936 --> 00:02:08,303l'm at 58.3 7 degrees north,1700:02:08,906 --> 00:02:11,4311 34.58 degrees west.1800:02:12,443 --> 00:02:14,707Closing in on the coordinates for Arcadia,1900:02:15,313 --> 00:02:16,940but no signs of it on any map.2000:02:19,450 --> 00:02:21,441l hope Claire and the others made it.2100:04:50,668 --> 00:04:51,965You're not coming?2200:04:53,003 --> 00:04:54,265Take care of the others.2300:04:55,139 --> 00:04:56,436Good luck, K-Mart.2400:04:58,876 --> 00:04:59,865Claire.2500:05:35,980 --> 00:05:39,479May 3rd. 1 930 hours.
生化危机5电影对白说的是英语吗,听起来怎么不太一样
是配音的,有彩蛋介绍。
李冰冰的英文是由生化危机4游戏里艾达王的配音演员sally cahill配的
生化危机5 威斯克 克里斯 台词
Your feeble attempts only delay the inevitable!!Entire world will be infected!!