
读后感50字
《诗经》读后感50字《诗经》是由孔丘等整理的一部诗歌总集,是中华五千年的文化精粹。
诞生于先秦时期,收录了自西周到春秋中叶大约五百年间的诗歌,计有305篇之多,以抒情为主,有《风》、《雅》、《颂》三部分。
《昆虫记》有感50字【篇3:读后感50字】我读了一本叫《森林报》的书,可好看了,里面讲了许多趣闻,而且都是讲小动物的
好听的门派名字我可喜欢看了;机智聪明的小动物不停的出此刻我眼前,这本书很好看很搞笑,我推荐大家也看一看
【篇4:读后感50字】读后感50字《马达加斯加》观后感50字《马达加斯加》讲的是狮子和它的一群好朋友想回到它的家乡---纽约动物园的故事。
在回家的路上,它们遇到了动物马戏团,它们帮忙马戏团表演成功,它们还遇到了捕杀动物的坏人,它们用机智赢了坏人,最后它们开始了回家乡的旅程,平安回到了家乡。
狮子很有领导力,勇敢,机智,在它的带领下,帮忙了别人,我和佩服它。
【篇5:读后感50字】读后感50字《卖火柴的小女孩》读后感50字这天,我读了《卖火柴的小女孩》这篇文章,它深深地感动着我的心,买火柴的小女孩悲惨的境遇告诉我:我多幸福。
在这个世界上,有我们这些生活在幸福而快乐的家庭里的孩子,我们有父母的疼爱,有老师的教导,有同学的关心,还有一个温暖的被窝在时刻温暖着我们。
我们是幸福的,我们要珍惜这幸福快乐的童年,好好地学习知识,学习本领,去圆我们五彩缤纷的梦。
【篇6:读后感50字】读后感50字这天我读了一个《龟兔赛跑》的故事,是一只乌龟和兔子赛跑,兔子因为跑到一半就睡觉了,没有比上乌龟,这个故事使我懂得了一个道理:做事不能做到一半就不做了,否则会一事无成。
乌龟不怕困难,坚持下去才会成功,得到了第一名。
【篇7:读后感50字】小鹿学长跑读后感50字这天我读了《小鹿学长跑》。
清早,太阳公公还没露出笑脸,小鹿就开始练习跑步了。
很多小动物都还在睡懒觉,但是,小鹿已经呼吸着树木里的清新空气,越跑越快了。
小鹿每一天坚持练习长跑,身体锻炼得十分强健,所以,小鹿一次次逃脱了凶猛老虎的追捕。
这个故事告诉我们:做任何事情都不能偷懒,只有坚持,才能学到真本领。
求秋之回忆4攻略
Memories Off~从今以后~」陵祈攻略 注意:要进入True Story(真实篇),必须满足以下的条件: ①2.20~偶遇~选择「①询问有关飞田扉的事情」,~准备好的台词
~选择「①很在意」 ②Clear祈的Normal Ending{ED03:祈~不变的岁月~}(在①的基础上) ③Clear果凛或者叶夜的Good Ending{ED10:果凛~空白之中~/ED12:叶夜~回忆的灯火~} 之后可以在标题画面、或者继续祈的路线开始True Story。
祈的CG1-18:afflitto、1-19:sognando于雅篇中取得,CG1-20:schwankend于缘篇中取得。
┏━━━┓ ┃学园篇┃ ┗━━━┛ ━━━━━━━━━━ 序章 —————————— ~离别的雨~ CG1-01:affannoso CG8-16:序曲 ━━━━━━━━━━ 2月13日(星期五) —————————— ~温暖的昨日~ CG1-02a:con tenerezza ①不懂 ②不知道 ③知道但是不说√ ━━━━━━━━━━ 2月14日(星期六) —————————— ~温暖的昨日~ ①白带鱼 ②平板巧克力[祈+1]√ ③草莓 ━━━━━━━━━━ 2月15日(星期日) —————————— ~我……~ ~不要流泪~ CG2-01:爱担心的无尾熊 ①要她放开√ ②装哭 CG2-02:无尾熊的指定席 ━━━━━━━━━━ 2月16日(星期一) —————————— ~兄妹~ CG1-03:amoroso ①大概是有什么原因吧
②因为很闲吧
③因为喜欢学校吧
√ ①去见她[祈+1]√ ②不去见她 ~冷淡眼神~ ①会去上班√ ②不去 CG3-01:威风凛凛 ①危险
√ ②快闪
③…… ~咖啡屋的同伴们~ ①想起一年前的那个骚动√ ②与其想这个,不如快去工作 CG5-01:深呼吸的秘密 ①快拯救静流姊
√ ②静观其变 ①听她说下去[叶夜+1] ②很自然地逃走√ ~回忆的料理~ ※根据Clear次数、回忆内容有变化,共3个版本(高丽菜卷、高汤、奶油培根蛋面)。
━━━━━━━━━━ 2月17日(星期二) —————————— ~慌张的二人~ ①叫她看看 ②还是不要好了√ ①就带来吧√ ②不要带来 ※根据Clear次数、与缘她们的说话内容有变化,共3个版本(马拉松、没用的妹妹、女人中的女人)。
~午后的一件事~ ①马上去打工吧 ②在学校吃中饭√ ①离开√ ②躲起来看 ~成为画儿的人~ CG5-02:秘密阵地 ①不找她谈 ②随便问问√ CG4-01:到来 ~没有去处的人~ ①丢掉吧 ②打电话给祈√ ━━━━━━━━━━ 2月18日(星期三) —————————— ~单独两人的教室~ ①继续交谈 ②停止对话[祈+1]√ ~手工饼干~ ①很好吃 ②不怎样√ ~落寞的风景~ ①收下来 ②不收[祈+1]√ ━━━━━━━━━━ 2月19日(星期四) —————————— ~陌生感~ ①出声叫她 ②不管她√ ~健康的兔子~ ①转3圈叫声「汪
」 ②那就请你脱去衣服好了 ③回去
√ ①好吧 ②不行
√ ━━━━━━━━━━ 2月20日(星期五) —————————— ~温和的笑容~ ~偶遇~ CG1-05a:con melancolia ①询问有关飞田扉的事情[祈+1]√ ②不问 ~准备好的台词
~ CG1-04:pregando ①很在意[祈+1]√ ②不在意 ※2.17~没有去处的人~的选择、会使对白发生变化 根据Clear次数、回忆内容有变化,共3个版本(考试成绩、食物、中奖)。
━━━━━━━━━━ 2月21日(星期六) —————————— ~回响的音色……~ CG1-06:con vigore [祈+2] ┏━━━┓ ┃ 祈篇 ┃ ┗━━━┛ ━━━━━━━━━━ 2月21日(星期六) —————————— ~All I Ask For You~ ①我试着尽力游说看看[祈+1]√ ②我办不到 ━━━━━━━━━━ 2月22日(星期日) —————————— ~Day by Day~ ①走为上策√ ②弃械投降[叶夜+1] CG5-03:秘密同级生 ①简单地提醒原因[果凛+1] ②模仿骑士精神√ ━━━━━━━━━━ 2月23日(星期一) —————————— ~I Got Rhythm~ ①我只是受萤姊所托而已啊 ②因为我喜欢聆听祈的钢琴演奏啊[祈+1]√ ①屈服于胁迫 ②断然拒绝√ ①好,拜托你了 ②你以为我会中计吗
√ ※Clear后对植木的称呼有变化,共3个版本(无责任感的男人、Wekky、植木家)。
━━━━━━━━━━ 2月24日(星期二) —————————— ~La Priere D'une Vierge~ ①离开[祈-1] ②装傻√ CG6-02a:因缘 ━━━━━━━━━━ 2月25日(星期三) —————————— ~Shall We Dance~ ━━━━━━━━━━ 2月26日(星期四) —————————— ~Threepenny Opera~ CG1-02b:con tenerezza ①死缠烂打[祈+1]√ ②就此放弃 ━━━━━━━━━━ 2月27日(星期五) —————————— ~Carousel~ ①我再另外想想办法[祈+1]√ ②我也无计可施了 ①梨果凛爱上我了吗
[果凛+1] ②打倒
鬼校长同盟成立
√ ①顺着祈的意思放她离开[祈+1]√ ②只是默默地看着事情的演变 ━━━━━━━━━━ 2月28日(星期六) —————————— ~I Am What I Am~ ━━━━━━━━━━ 2月29日(星期日) —————————— ~Too Much In Love To Care~ ①回想过去[祈+1]√ ②别想了 ①跟静流姊商量√ ②笑着逃避话题 ━━━━━━━━━━ 3月1日(星期一) —————————— ~SeeSaw~ ①放弃继续扮演说服祈的角色[祈+1]√ ②找梨果凛商谈自己的烦恼[果凛+1](To咖啡屋篇 果凛路线) ③比起那些杂事,更在意小野的秘密[叶夜+1](To咖啡屋篇 叶夜路线) ━━━━━━━━━━ 3月2日(星期二) —————————— ~It Really No Miracle~ ①采取正攻法主动联络[祈+1]√ ②故作偶然 ①希望能正确无误地解除谜底[祈+1]√ ②希望外头的雨赶快停[祈-1] ③我才不许愿呢 ━━━━━━━━━━ 3月3日(星期三) —————————— ~Point of No Return~ ①大摇大摆地坐了起来[祈+1]√ ②躲起来 ①我在和萤姊约会啊[祈-1] ②我一睁开眼就坐在这里了啊√ ①你不用担心[祈+1]√ ②别让萤姊为你担心了[祈-1] ━━━━━━━━━━ 3月4日(星期四) —————————— ~Thou Shalt not~ ━━━━━━━━━━ 3月5日(星期五) —————————— ~Love's Maze~ ━━━━━━━━━━ 3月7日(星期日) —————————— ~Send In The Clowns~ ①确实挂念着她√ ②一点也不挂念 ※果凛与叶夜的好感度合计在3以上时…… ①以朋友的立场向她打气√ ②就此死了这条心(To咖啡屋篇) ┏━━━┓ ┃毕业篇┃ ┗━━━┛ ━━━━━━━━━━ 3月8日(星期一) —————————— ~Piano Lesson~ ━━━━━━━━━━ 3月9日(星期二) —————————— ~No.9 As - Dur Ricordanza~ CG6-02b:因缘 CG1-07:herzig ━━━━━━━━━━ 3月10日(星期三) —————————— ~And The World Goes' Round~{ED03:祈~不变的岁月~}[祈Normal Ending] CG1-08:inganno CG8-11:祈~不变的岁月~ ┏━━━┓ ┃真实篇┃True Story ┗━━━┛ ━━━━━━━━━━ 3月13日(星期六) —————————— ~Taking My Turn~ CG1-09:gaudioso ①「扫晴娘」娃娃√ ②静静听她说 ━━━━━━━━━━ 3月14日(星期日) —————————— ~With One Look~ ①回送礼物给祈[祈+1]√ ②回送礼物给静流姊 ③回送礼物给小野 ①音乐原声带 ②天使音乐盒[祈+1]√ ③迷你仙人掌 ※选择「③回送礼物给小野」的话…… ①马达加斯加的黏土制装饰面具 ②内封蜥蜴尾巴的琥珀 ③熊阪秋沙鸟羽毛编的手套 ※※PC繁体中文版里有BUG,选择「③迷你仙人掌」的话会于3.16~Sparkling Diamonds~死机。
━━━━━━━━━━ 3月15日(星期一) —————————— ~With One Look~ ━━━━━━━━━━ 3月16日(星期二) —————————— ~Sparkling Diamonds~ CG6-08:Con tinto ※从咖啡屋篇3.7~秘密•作战~进入这里的话、手机的简讯会出现未读变化。
2.23~I Got Rhythm~选择「①好,拜托你了」的话、对白会发生变化。
━━━━━━━━━━ 3月17日(星期三) —————————— ~Masquerade~ ①「不要靠近祈
」[祈+1]√ ②「到底怎么回事
」 ※2.26~Threepenny Opera~选择「②就此放弃」的话、没有选项。
并且,从咖啡屋篇3.7~秘密•作战~进入这里的话、对白会发生变化。
━━━━━━━━━━ 3月18日(星期四) —————————— ~Crazy For You~ CG1-10:ansioso ①再等一下√ ②回去 ━━━━━━━━━━ 3月19日(星期五) —————————— ~Everything's Alright~ ①握住她的手[祈+1]√ ②抱住她[祈-1] ━━━━━━━━━━ 3月20日(星期六) —————————— ~Stop The World~ ①这都是因为你不免不休地照顾我[祈+1]√ ②这都是因为你握着我的手 ①静静地让她靠着自己[祈+1]√ ②把她叫醒 CG1-11:con centimento ━━━━━━━━━━ 3月21日(星期日) —————————— ~Embraceable You~ CG1-12:agitato ━━━━━━━━━━ 3月22日(星期一) —————————— ~One More Angel In Heaven~ ①凯文实在太可怜了√ ②无法原谅萝拉 ※祈的好感度在18以下时、没有选项 ━━━━━━━━━━ 3月23日(星期二) —————————— ~Soon It's Gonna Rain~ ①谜语集√ ②很多梳子 CG1-13:risoluto ※祈的好感度在18以下时、没有选项,并且进入Bad Ending。
━━━━━━━━━━ 3月24日(星期三) —————————— ~The Show Must Go On~ ①继续睡× ②起床吧√ ※选择「①继续睡」……{ED02:祈~遥远的距离~}[祈Bad Ending] ~The Show Must Go On~ CG1-14:flebile ━━━━━━━━━━ 3月25日(星期四) —————————— ~Singin' In The Rain CG6-09:Wunsch ━━━━━━━━━━ 3月28日(星期日) —————————— ~My One And Only~ ━━━━━━━━━━ 4月1日(星期四) —————————— ~Corner of The Sky~ CG6-02c:因缘 ━━━━━━━━━━ 4月4日(星期日) —————————— ~Corner of The Sky~ ━━━━━━━━━━ 4月6日(星期二) —————————— ~Over The Rainbow~ CG1-15:affetuoso CG1-16:con calore CG8-06:祈~之后~ ━━━━━━━━━━ 终章 —————————— ~Angel of Music~{ED01:祈~之后~}[祈Good Ending] CG1-17:brillante 「Memories Off~从今以后~」鹭泽缘攻略 注意:若要进入Bad Ending{ED05:缘~选择的代价~},需要提升祈的好感度,并且在3.6~小鸟的啄食~选择「①接吻」,然后在3.8~人类的心 真正的心意~选择「①祈」。
┏━━━┓ ┃学园篇┃ ┗━━━┛ ━━━━━━━━━━ 序章 —————————— ~离别的雨~ CG1-01:affannoso CG8-16:序曲 ━━━━━━━━━━ 2月13日(星期五) —————————— ~温暖的昨日~ CG1-02a:con tenerezza ①不懂√ ②不知道 ③知道但是不说 ━━━━━━━━━━ 2月14日(星期六) —————————— ~温暖的昨日~ ①白带鱼 ②平板巧克力[祈+1] ③草莓√ ━━━━━━━━━━ 2月15日(星期日) —————————— ~我……~ ~不要流泪~ CG2-01:爱担心的无尾熊 ①要她放开 ②装哭[缘+1]√ CG2-02:无尾熊的指定席 ━━━━━━━━━━ 2月16日(星期一) —————————— ~兄妹~ CG1-03:amoroso ①那就给你1分钟
[缘+1]√ ②不行就是不行
①大概是有什么原因吧
②因为很闲吧
√ ③因为喜欢学校吧
①去见她 ②不去见她√ ①我想吃咖哩[缘+2] ②我想吃马铃薯炖肉[缘+1]√ ③不用了 ~冷淡眼神~ ①会去上班√ ②不去 CG3-01:威风凛凛 ①危险
②快闪
√ ③…… ~咖啡屋的同伴们~ ①想起一年前的那个骚动√ ②与其想这个,不如快去工作 CG5-01:深呼吸的秘密 ①快拯救静流姊
②静观其变√ ①听她说下去 ②很自然地逃走√ ~白鹤报恩
~ ①真拿你没办法[缘+1]√ ②绝对不行
━━━━━━━━━━ 2月17日(星期二) —————————— ~慌张的二人~ ①叫她看看 ②还是不要好了√ ①就带来吧[缘+1]√ ②不要带来 ※根据Clear次数、与缘她们的说话内容有变化,共3个版本(马拉松、没用的妹妹、女人中的女人)。
~午后的一件事~ ①马上去打工吧 ②在学校吃中饭√ ①离开 ②躲起来看[缘+1]√ ~成为画儿的人~ CG5-02:秘密阵地 CG4-01:到来 ①边害羞边混过去[缘-1] ②说她是我最重要的妹妹 ③说我很疼这个可爱的妹妹[缘+1] ~没有去处的人~ ①丢掉吧√ ②打电话给祈[祈+1] ━━━━━━━━━━ 2月18日(星期三) —————————— ~单独两人的教室~ ①继续交谈 ②停止对话√ ~手工饼干~ ①很好吃[缘-1] ②不怎样√ ①好啊[缘+1]√ ②今天不方便 ~完成咖哩的夸耀~ ━━━━━━━━━━ 2月19日(星期四) —————————— ~陌生感~ ①出声叫她 ②不管她√ ~健康的兔子~ ①转3圈叫声「汪
」[缘+2]√ ②那就请你脱去衣服好了[缘+1] ③回去
①好吧[缘+3]√ ②不行
CG2-03:无尾熊的战斗服
※CG2-03要缘的好感度在9以上、雅3以下、不可选「②那就请你脱去衣服好了」。
经过2.16~白鹤报恩
~的话,缘哼的歌会有所不同。
━━━━━━━━━━ 2月20日(星期五) —————————— ~温和的笑容~ ~偶遇~ CG1-05a:con melancolia ①询问有关飞田扉的事情[祈+1]√ ②不问 ~准备好的台词
~ CG1-04:pregando ①很在意[祈+1]√ ②不在意 ※2.17~没有去处的人~的选择、会使对白发生变化。
根据Clear次数、回忆内容有变化,共3个版本(考试成绩、食物、中奖)。
━━━━━━━━━━ 2月21日(星期六) —————————— ~回响的音色……~ ①祈
②缘
√ ※2.20~偶遇~选择「②不问」、或者~准备好的台词
~选择「②不在意」的话,会直接进入缘篇。
[缘+1] ┏━━┓ ┃缘篇┃ ┗━━┛ ━━━━━━━━━━ 2月21日(星期六) —————————— ~无尾熊的拥抱~ ①拨开缘的手 ②让缘继续勾着[缘+1] ③牵起缘的手[缘+2]√ ━━━━━━━━━━ 2月22日(星期日) —————————— ~猴子贸易~ ①去游乐场(#a) ②去电动游乐场√(#b) #a选择「①去游乐场」的话…… ~抱住海豚~ ①摩天轮[缘+1] ②旋转木马 ③休息处的长椅[缘+2]√ #b选择「②去电动游乐场」的话…… ~袋鼠的口袋~ ①往旁边移 ②停在这里(还可以「往旁边移」2次,再「停在这里」) ①往更里面移 ②就选定这个位置挑战
(还可以「往更里面移」2次,再「就选定这个位置挑战
」) CG2-04:着『迷』猫咪 ※「往旁边移」与「往更里面移」各有4段(3次),通过组合会使结果发生变化。
游戏的结果有3种:失败、夹错了(①①①①②,①②①①②)[缘+2]、成功(①①②①①②,这个才有CG2-04)[缘+3]。
~长颈鹿的脖子好长呀~ ①晚上来了望台要干嘛
②星星挺漂亮的……[缘+1]√ CG2-05:袋鼠的口袋 CG2-06:无尾熊的据点 ━━━━━━━━━━ 2月23日(星期一) —————————— ~小鸡准备自力更生~ ~叫看看吧,杜鹃鸟~ ①我试着尽力游说看看[祈+1]√ ②我办不到 ※2.16~白鹤报恩
~的选择,会使缘的到来出现「第二次or第一次」两种变化。
━━━━━━━━━━ 2月24日(星期二) —————————— ~听见好话的大象~ ①好啊[缘+1]√(#a) ②今天不行(#b) #a选择「①好啊」的话…… ~狮子的忧郁~ ①抬起缘√ ②换地方 CG2-07:变成长颈鹿的心情呀 #b选择「②今天不行」的话…… ~无法鸣叫的黄莺~ CG1-02b:con tenerezza ━━━━━━━━━━ 2月25日(星期三) —————————— ~黄莺鸣声传遍远方~ ①弹一下她的额头 ②摸摸她的头[缘+1]√ ━━━━━━━━━━ 2月26日(星期四) —————————— ~刺猬的困境~ ━━━━━━━━━━ 2月27日(星期五) —————————— ~刺猬的困境~ CG2-08:受伤害的梅莉莎 CG2-09:无法跨越的缘 ━━━━━━━━━━ 2月28日(星期六) —————————— ~归巢本能~ ①我现在就去找祈
②等休息时间过后……[缘+1]√ ①酪萨克√ ②祈的家 ③游戏中心 ①祈的家 ②游戏中心[缘+1]√ ③音乐教室 ①祈的家 ②音乐教室√ ①接听[缘+1]√ ②不接[缘-1] CG6-02c:因缘 ※找祈时的选项虽多但是组合很简单、全写出来的话反而麻烦。
2.24~听见好话的大象~的选择、会让萤的对白发生变化。
━━━━━━━━━━ 2月29日(星期日) —————————— ~白鹭鸶变不成鸳鸯~ ①马铃薯炖肉[祈+1]√ ②味噌汤 ③满汉全席 ━━━━━━━━━━ 3月1日(星期一) —————————— ~淋雨的弃猫……~ ※2.24~听见好话的大象~的选择、会让祈有关钢琴的部分发生变化。
━━━━━━━━━━ 3月2日(星期二) —————————— ~淋雨的弃猫……~ ━━━━━━━━━━ 3月3日(星期三) —————————— ~猫的病~ ①拨开她的手 ②就先保持这样[缘+1]√ ━━━━━━━━━━ 3月4日(星期四) —————————— ~猫的病~ ①「你伤了梅莉莎吗
」 ②「缘怎么可能会做这种事……」[缘+1]√ ~失去了孩子的猿猴~ CG2-10:被背叛的小猫 ━━━━━━━━━━ 3月5日(星期五) —————————— ~囚禁栅笼的小猫~ ①是缘吗
[缘+1] ②是祈吗
[祈+1]√ CG2-11:无尾熊的愿望 ━━━━━━━━━━ 3月6日(星期六) —————————— ~小鸟的啄食~ CG1-20a:schwankend ①接吻[祈+2]× ②不接吻[缘+2]√ ※选择「①接吻」的话…… CG1-20b:schwankend ━━━━━━━━━━ 3月7日(星期日) —————————— ~人类的心 真正的心意~ ━━━━━━━━━━ 3月8日(星期一) —————————— ~人类的心 真正的心意~ CG1-02c:con tenerezza ①当然咯[祈+1] ②…………[缘+1]√ ①祈(※) ②缘√ ※Normal Ending路线。
缘的好感度在17以下时会自动进入,对白会有变化。
3.26~小鸟的啄食~选择了「①接吻」、缘好感度22以上、祈10以上时选择「①祈」的话会进入Bad Ending。
~紧抱颤抖的小猫~(Good Ending路线) CG2-12:我的回答、缘的愿望 ~蛇的呢喃~(Bad Ending路线) ~Don't Rain On My Parade~(Normal Ending路线) ━━━━━━━━━━ 3月9日(星期二) —————————— ~蜂鸟~(Good Ending路线) CG1-07:herzig CG2-13:无尾熊的手 CG8-07:缘~祝福之光~ ~雉鸡如果不叫~(Bad Ending路线) ~Jeg Elsker Dig~(Normal Ending路线) CG1-07:herzig ━━━━━━━━━━ 3月10日(星期三) —————————— ~爱会伤害猫~(Bad Ending路线) ~One Day I'll Fly Away~(Normal Ending路线) CG2-15:不放开这双手 ━━━━━━━━━━ 终章 —————————— ~人鱼的愿望~{ED04:缘~祝福之光~}[缘Good Ending] CG2-14:永远的羁绊 ~爱会伤害猫~{ED05:缘~选择的代价~}[缘Bad Ending] ~How Can Love Survive?~{ED06:缘~切不断的羁绊~}[缘Normal Ending] CG6-10:快乐岁月 还剩三分之二攻略,LZ再追加点分开俩个问题,这里超过字数了,放不下
急需一篇冰河世纪的观后感(英文)
《时代3》的成功是生的必然结果——观后感 和第二集相比,《冰河时代3》虽然在观赏有所提高,但这个系列电影总体质量上还是呈下滑的趋势,希望制作方就此打住,还是另外进行新的创意吧,不过人家肯定不会听我的,圈钱运动还会如火如荼地进行的。
抛开电影本身主题思想的优劣和剧情安排的合理与否,单从技术层面上讲,人家这钱赚得叫人心服口服。
可以说以《冰河时代3》为代表的一大批好莱坞动画电影所创造的光怪陆离色彩纷呈的童话世界用“叹为观止”形容一点都不过分,但是我看《冰河时代3》最大的感触不仅在此,我更折服于好莱坞动画电影的制作理念,在强大的技术支持下这种理念几乎达到了化境。
由于动画电影普遍具有拟人化和奇幻色彩,在创作上几乎不受时间、空间、角色的限制,地球上甚至宇宙间的任何物种都可以进入动画电影中,并且开口说话,进行人类所能进行的一切活动。
从这个角度上讲,动画电影的取材无比宽泛,相对于真人电影,人们对其剧情合理性的要求也宽松很多。
但是这并不意味着编导们就可以胡说八道,人家不胡来,基本上还要给你把故事讲圆满了,叫你看了笑了轻松了,人家把钱拿走,完事。
《冰河时代3》令人很直观地看到好莱坞动画编导们讲故事的几大法宝,说白了,就是一条制作流水线,按照这个套路生产基本上没跑,差也差不到哪里去。
法宝一:角色的成人性 《冰河时代》系列都以对坚果无比执着的松鼠作为影片的一个重要线索,这几乎成了这个系列电影的一个招牌,《冰河时代3》也不例外,只不过又安排进了一个雌性松鼠。
首先,在这只母松鼠的造型上,我们看到的是一个成熟美女的形态,雄松鼠看雌松鼠那色迷迷的神情,以及两只松鼠的结合和矛盾的产生,无不是按照成人的思想和生活演进的。
这样的创作手法,在好莱坞的动画电影中几乎随处可见。
动画电影本来的主要观众是儿童,但是正因为在这些“儿童形象”中加入了成人的表现要素,在形式与内容的巨大反差下,产生了很强的娱乐趣味,因而影片也变得老少咸宜了。
反观我们的动画电影,在很大程度上,都局限在儿童的世界里,不敢大胆地引进成人思维,使得我们的动画片看起来都很“弱智”,只适合儿童观看,大人们要是成天盯着《海尔兄弟》看,恐怕要被人当“弱智”了。
当然这种情况近年来有所改观,但是还是放不开手脚。
法宝二:题材的广泛性 好莱坞的那帮大仙们,凭着天马行空的想象力,几乎把世间万物都纳入了他们的创作之中,小到《霍顿与无名氏》中的微生物,大到《冰河时代》中的恐龙猛犸象,从《寻找尼姆》中的深海汪洋到《WALL-E》中的浩瀚宇宙,从《马达加斯加》中美国纽约中央公园到《狮子王》中广袤的非洲草原,从阿拉伯传说《阿拉丁》到中国故事《花木兰》等等,可以说只要你能想到的领域,几乎都被好莱坞动画涉及。
这样一来,只要技术许可,好莱坞动画的题材就无穷无尽,而技术保障又恰恰是最不是问题的问题。
正是这种题材创造上的广泛性,保证了好莱坞动画电影永远充满了神奇,永远都有你想不到的故事出现,而且这些题材的广泛性足以包容全球文化,这个咱就得佩服美国文化的软实力和其背后强大的技术支持了。
而我们国内的动画电影总是逃不出传统的题材,一部《大闹天空》几十年来一直成为一个难以逾越的高峰,这不是荣耀,而恰恰是悲哀。
有人会说我们的动漫技术不成熟,这个是事实,那么我们在3D领域没有优势,在平面动画方面技术上应该不成问题了吧
日本的好多优秀动画电影都是平面的,可见内容永远大于形式。
《灰太狼与喜洋洋》似乎叫我们看到了一丝曙光,但愿这不是昙花一现。
法宝三:内容的娱乐性 当然好莱坞动画最大的卖点就是它娱乐性。
就拿《冰河时代3》中的树獭希德来讲,这是一个油嘴滑舌、见风使舵但有一颗善良的心灵的市井小混混形象,他几乎就是《冰河时代》系列的灵魂人物,也是这个系列的最大的娱乐点。
他有着普通人类的一切弱点,但是又有着普通人类的基本人性,正是这种草根性,保证了影片整体上的亲民性,所以人们再怎么给电影挑刺,你看完了都得笑一笑,你一笑,钱没了,那电影就算成功了。
有意思的几乎好莱坞所有的动画电影中都有一两个类似希德的角色,比如《史莱克》系列中的驴子、《花木兰》系列里的木须龙、《狮子王》系列中的大猩猩和后来出现的那个那两个活宝——丁满和彭彭,这些角色的出现极大的增强了影片的娱乐色彩,有的甚至反客为主,成为人们心目中印象极深的“主角”。
这就要归功于好莱坞动画制作者善于制造和贩卖娱乐的能力了,这种能力几乎已经工业化,形成了生产流水线。
角色的基本套路已经确定,只要创造一个角色按照这个套路走,基本就成功了。
只要逗乐了大家,你还能说什么
你看得不就是一个乐呵吗
法宝四:情节的拟人性 个人觉得这一点几乎是动画电影的灵魂,拟人化这个工作做好了,出来的东西就可能是精品。
《冰河时代3》中出现了一个类似于堂吉诃德式的人物——鼬鼠巴克,这个角色身上体现的是人类身上更深层次的东西,那就是一种追求,一种具有自我牺牲精神的追求,虽然角色荒诞,但是我们又不能不承认这种精神确实在人类身上可以找到。
好莱坞动画最值得称道地方在于,能把某些道理在嬉笑怒骂的娱乐之中讲出来,叫你笑过之后,还得回味,而不是机械地说教。
叫我至今印象深刻的地方是在《狮子王》中,刀疤望着逃离的小辛巴的影子,阴沉地对土狼(如果我没记错的话)说:“杀了他
”——这一情景活脱脱地是一副动画版的黑社会老大的样子,叫人玩味无穷。
在《霍顿与无名氏》中,最后的结局表明真理往往是掌握在少数人手上,片中的宏观世界和微观世界最终归于美好,但是现实中却往往难以达到这样一种皆大欢喜的结果,因此使得影片整体上的内涵更加深刻。
《WALL-E》中更是把人类的末世情节和对爱的渴望淋漓尽致地运用到了机器人的身上,观看本片几乎成了一次心灵升华的过程。
反观我国的动画电影,总是免不了说教,更可笑的是我们进行传统文化教育、品德情操教育、爱国主义教育也往往是临时的说教,而不懂得潜移默化寓教于乐才是王道。
除此之外就是在动画技术上的领先性,这个是有目共睹的,无需再说。
《冰河时代3》不能算一部经典的动画片,但它有着好莱坞动画电影的所有特点,动画效果逼真、老少咸宜、温情脉脉、娱乐十足。
可以说好莱坞动画电影产业已经形成流水线作业规模,只要剧本搞定,技术保障是毫无问题的。
近几年来好莱坞的动画电影,尽管质量上有高低,但几乎鲜有彻底失败的例子。
因为从流水线上出来的东西,都具备上述几个为人们所认可的特点,只是在这几个特点的整合上有高低之分,但这足以保证未出场已经稳操胜券了,剩下的不过是赚钱多少的问题了。
因此《冰河时代3》拍得未必多成功,但赚钱赚得高明,这种高明之处需要中国动画电影人多多学习。
Ice Age 3 and the inevitable result of success is the assembly line - Feedback And compared to Episode II, Ice Age 3 In the view of somewhat improved, but the overall quality of this series of films on the downward trend is still hope that producers stop there, or another bar for new ideas, but the people will certainly not listen to me, means for misappropriating campaign will be carried out in full swing. Cast aside the theme of the film itself, the merits and the plot arrangements, reasonable or not, just from the technical level, painfully convinced people that make money. It can be said of Ice Age 3 is represented by a large number of Hollywood animated film created by the bizarre color scene of the fairy tale world of amazing to describe is not at too much, but I see Ice Age 3 the greatest feeling, not only in Here, I am more impressed by the Hollywood animated film production concepts with strong technical support of this concept has almost reached Transformation. As animated films generally have anthropomorphic and fantasy colors, almost from the creation time, space, role constraints, Earth and even the universe can be of any species into the animated film, and to speak, human beings can be carried out in all its activities. From this point of view, extremely broad drawn animated films, as opposed to live-action film, it is reasonable for its story demands much more relaxed. But this does not mean that they can be written and directed nonsense, others do not mess things up, basically you should be given to the successful stories in, and tell you to read the laugh easily, and people put money away, bin. Ice Age 3 It is very intuitive to see that the Hollywood animated story books written and directed several major magic weapon, put it plainly, is a production line, according to the routine production, virtually no run, where the poor are poor not to go. Magic one: the role of adult sexual , Ice Age series are extremely persistent in pairs of squirrel nuts, as the film an important clue, which is almost become a sign of this series of films, Ice Age 3 is no exception, but also arranged into a female squirrel. First of all, only on the mother squirrel shape, we see is a mature form of beauty, male squirrel to see female squirrel that Indecent expression, as well as the combination of two squirrels and contradictions of having no not according to adult the evolution of thought and life. This creative approach, in the Hollywood animated film almost everywhere. Animated films have been the main audience is children, but precisely because of these image of the child, which incorporates elements of the adult's performance, in the form and content of great contrast given rise to a strong entertainment tastes, and thus film has become young and old salt Yi had. In contrast to our animated feature films, to a large extent, are confined to the children's world, not daring to introduce adult thinking, makes our animation looks very mental handicap and is only suitable for children, adults all day long if staring at Haier Brothers Look, I am afraid we have to be as mental handicap had. Of course, this situation has improved in recent years, but still can not relax hands and feet. Magic 2: the broad themes Hollywood's gang marching were that, with unrestrained imagination, almost all worldly things into their creation among small, Horton and Anonymous in the micro-organisms, large ice age in the dinosaur mammoth Like, from the In Search of Nimes in the deep ocean to the WALL-E in the vastness of the universe, from the Madagascar in New York's Central Park to The Lion King in the vast grasslands of Africa, from the Arabic legend Aladdin China Story Mulan and so on, can be said that as long as you can think of the area, almost all were involved in Hollywood animation. As a result, as long as technology licensing, Hollywood animation on the endless subject matter, while the technical support is exactly the problem the most is not an issue. It is this breadth of subject matter to create on the guarantee of the Hollywood animated film is forever full of magic, you can not think of the story will always occur, and these topics sufficient to accommodate the breadth of global culture, this let's get the soft admire American culture The underlying strength and strong technical support. And our domestic animated film is always escape from the traditional subject matter, a row sky for decades, has always been an insurmountable peak, it is not glory, but rather sad. Some people will say that our animation technology, immature, this is true, then we are not in the 3D field advantage in the plane animation technology should not be a problem, right? Japan's a lot of good animated films are flat, showing that the content is always greater than the form. Gray Wolf and the radiant seems to tell us a ray of hope, I hope this is not a flash in the pan. Magic 3: Content of entertaining Of course, Hollywood's biggest selling point is its animated entertainment. Take the Ice Age 3 in the sloth Sid, this is a slick, both ways, but there is a kind-hearted soul Ichii little bully image, he almost is Ice Age series, the heart and soul is this series the largest entertainment spots. He has all the weaknesses of ordinary human beings, but it is ordinary human beings with basic human nature, it is this grass-roots nature of the film as a whole to ensure the PFP, which is why people find fault no matter how to film, you had to laugh after reading the smile, you smile, the money did not, and that even if the film a success. Interestingly, almost all of the animated Hollywood film has one or two similar to the role of Sid, such as Shrek series in the ass, Mulan in the series of wood to be long, The Lion King series of gorillas and Later, it emerged that the two clown - Ding Man and Peng Peng, the emergence of these roles greatly enhanced the film's fun colors, and some have even become masters, to be perceived as extremely impressed with the hero. This would be good thanks to Hollywood animation producers the ability to manufacture and trafficking in entertainment, and this ability is almost industrialization, forming a production line. The role of the basic routines have been identified, as long as the role of the creation of a walk according to this routine, basic to success. As long as amused everyone can you say? You do not see is a Lehe do? Magic four: the plot to be human Personally think that this is almost the soul of animated films, personification of this work well, and out of something, it could be fine. Ice Age 3 and there was a Don Quixote-like figure similar toMagic 2: the broad themes Hollywood's gang marching were that, with unrestrained imagination, almost all worldly things into their creation among small, Horton and Anonymous in the micro-organisms, large ice age in the dinosaur mammoth Like, from the In Search of Nimes in the deep ocean to the WALL-E in the vastness of the universe, from the Madagascar in New York's Central Park to The Lion King in the vast grasslands of Africa, from the Arabic legend Aladdin China Story Mulan and so on, can be said that as long as you can think of the area, almost all were involved in Hollywood animation. As a result, as long as technology licensing, Hollywood animation on the endless subject matter, while the technical support is exactly the problem the most is not an issue. It is this breadth of subject matter to create on the guarantee of the Hollywood animated film is forever full of magic, you can not think of the story will always occur, and these topics sufficient to accommodate the breadth of global culture, this let's get the soft admire American culture The underlying strength and strong technical support. And our domestic animated film is always escape from the traditional subject matter, a row sky for decades, has always been an insurmountable peak, it is not glory, but rather sad. Some people will say that our animation technology, immature, this is true, then we are not in the 3D field advantage in the plane animation technology should not be a problem, right? Japan's a lot of good animated films are flat, showing that the content is always greater than the form. Gray Wolf and the radiant seems to tell us a ray of hope, I hope this is not a flash in the pan. Magic 3: Content of entertaining Of course, Hollywood's biggest selling point is its animated entertainment. Take the Ice Age 3 in the sloth Sid, this is a slick, both ways, but there is a kind-hearted soul Ichii little bully image, he almost is Ice Age series, the heart and soul is this series the largest entertainment spots. He has all the weaknesses of ordinary human beings, but it is ordinary human beings with basic human nature, it is this grass-roots nature of the film as a whole to ensure the PFP, which is why people find fault no matter how to film, you had to laugh after reading the smile, you smile, the money did not, and that even if the film a success. Interestingly, almost all of the animated Hollywood film has one or two similar to the role of Sid, such as Shrek series in the ass, Mulan in the series of wood to be long, The Lion King series of gorillas and Later, it emerged that the two clown - Ding Man and Peng Peng, the emergence of these roles greatly enhanced the film's fun colors, and some have even become masters, to be perceived as extremely impressed with the hero. This would be good thanks to Hollywood animation producers the ability to manufacture and trafficking in entertainment, and this ability is almost industrialization, forming a production line. The role of the basic routines have been identified, as long as the role of the creation of a walk according to this routine, basic to success. As long as amused everyone can you say? You do not see is a Lehe do? Magic four: the plot to be human Personally think that this is almost the soul of animated films, personification of this work well, and out of something, it could be fine. Ice Age 3 and there was a similar to the Don Quixote-like figure - weasel Buck, this role is to embody a deeper level of what the human body, it is a pursuit, a kind of self-sacrifice the spirit of the pursuit, although the role of absurd, but we must admit that this spirit can be found in humans did. The most commendable parts of Hollywood animation is able to in the subject of ridicule in some token of entertainment among the speak out, tell you to laugh over later, have to aftertaste, rather than mechanically preaching. Impressed me so far are found in The Lion King, the Scar Simba looking to escape the shadow of a small, murky against coyotes (if I remember correctly) said: Kill him! -- This scenario is an animated version of Huo Tuotuo to underworld boss looks like and tells the people pondering infinity. In Horton and Anonymous, the final outcome shows that truth is often rests in the hands of the few in the film world and the micro-macro eventually attributed to a better world, but in reality are often difficult to achieve such a happy outcome, thus making video more profound meaning as a whole. WALL-E has even more in the end of the world of human desire for love plot and vividly applied to the robot's shoulders, watching film seems to have become a spiritual sublimation process. In contrast China's animated films, were always going to preach, even more ridiculous is that we have the traditional culture and education, moral sentiments of education, patriotic education is often temporary preaching, rather than know how to nurture learning fun, is kingly. In addition is the leading technology of animation, this is for all to see, no talk. Ice Age 3 can not be considered an animated classic, but it has all the characteristics of the Hollywood animated films, animation realistic, young and old, sentimental, entertainment full. Can be said that the Hollywood animated film industry has formed the scale of pipeline operations, as long as the script without getting technical support is without question. In recent years, Hollywood's animated films, even though there are high or low quality, but almost a complete failure few examples. Because out of things on the line, all with a few of the above-mentioned characteristics of the people recognized only in the integration of these features have a level of points, but it is not sufficient to guarantee that appeared certain to win, and the rest is just profit how much money a problem. Therefore, Ice Age 3 They are not necessarily more successful, but the money earned clever, this genius of animated film, the Chinese people need to learn as much as



